Bring the “Round Table Lobby” to Life as an Interactive 3D Negotiation
Table
Context: Starting from the static Round Table Lobby (with side menu for Clauses Library, Past Negotiations, Contract Templates, and the “Show Accessible View” button), transform every element into a responsive 3D interaction.
1. Embrace 3D Spatial Hierarchy & Depth
Arrange the wooden table, avatars, and clause cards in true 3D space—use scale and camera parallax to indicate importance (e.g., the active user’s avatar is slightly larger)
The Interaction Design Foundation
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Make distant UI elements (like the side menu) recede subtly and slide forward when hovered, giving a tangible sense of depth.
2. Intuitive 3D Interaction Methods
Drag‑and‑Drop Clause Cards: Allow users to pick up any clause card from the bottom rail and place it onto the table surface. Snap it into the drop‑zone with a gentle “magnetic” animation and brief highlight on the table ring.
Clickable Avatars: Clicking an avatar opens a floating sidebar chat or strategy panel anchored to their 3D position—ensure focus is signaled via a soft glow around their avatar base.
Side Menu as 3D Panel: Turn “Clauses Library,” “Past Negotiations,” and “Contract Templates” into rotating 3D panels that tilt into view when selected. Use smooth transitions to preserve context.
3. Real‑Time Visual Feedback
When a clause card hovers over the table, project a dynamic heatmap onto the tabletop, updating in real‑time to reflect payoff shifts. Fade the overlay out as soon as the card leaves the drop‑zone
The Interaction Design Foundation
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Provide immediate micro‑animations (e.g., a quick pulse or color flash) on both the card and table ring upon successful drop to confirm the action.
4. Simplified, Accessible Controls
Support both pointer-based drag/drop and keyboard alternatives: focus + spacebar to pick up/drop, arrow keys to move the card within the drop‑zone.
The “Show Accessible View” button toggles a high‑contrast, flat‑UI mode where cards and menus rearrange into a 2D side layout while preserving all interactions.
5. Onboarding & Tooltips
First‑time users see context‑sensitive tooltips in 3D “hologram” style: e.g., “Drag a clause card here to propose an offer” hovering above the table rim, and “Click an avatar to start a private chat” near each avatar.
6. Performance & Comfort
Animate interactions at 60 fps with motion easing to avoid jarring transitions.
Keep all interactive zones within a comfortable “reach” radius in the 3D viewport to reduce camera panning—prioritize user comfort and minimize virtual strain
The Interaction Design Foundation
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Outcome: Users should feel they’re pulling physical cards and talking to real people around a shared table—every hover, drag, and click reinforces the spatial, strategic nature of the negotiation.
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Lovable
00:13 on Apr 17, 2025
Looking at your request to enhance the Round Table Lobby with more interactive 3D elements, I can see you want to bring more life and depth to the existing implementation. The current code already has a good foundation with React Three Fiber, but we can improve the interactions and visual feedback.
Restore
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Refactor: Implement 3D interactive lobby
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I've enhanced the Round Table Lobby with more interactive 3D elements, including dynamic depth effects, smoother animations, and improved visual feedback. The improvements include magnetic drop zones, floating avatars with tooltips, and 3D menu panels that respond to hover states.