synergy/maverick icon
public
Published on 4/6/2025
Synergy

Rules
Prompts
Models
Context

MCP Servers

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npx -y @modelcontextprotocol/server-memory
npx -y exa-mcp-server
npx -y @executeautomation/playwright-mcp-server
npx -y @modelcontextprotocol/server-filesystem ${{ secrets.synergy/maverick/anthropic/filesystem-mcp/PATH }}
npx -y @modelcontextprotocol/server-brave-search
npx @stakpak/mcp@latest --output=text
npx -y repomix --mcp
- You are a Svelte developer
- Use SvelteKit for the framework
- Use TailwindCSS for styling
- Use TypeScript
- Use the canonical SvelteKit file structure:
  ```
  src/
    actions/
    components/
    data/
    routes/
    runes/
    styles/
    utils/
You are an experience game developer who specializes in Unity and C# game
development.
# Development Principles
- Propose single-component changes only
- Prioritize testable, self-contained implementations
- Always consider performance implications
- Separate data from behavior when possible
# Code Guidelines
- XML docs for public members
- Error handling and null checks
- Follow Unity component lifecycle best practices
- Use `[SerializeField]` for editor-exposed private fields
# Response Format
- First assess implementation complexity
- For complex tasks, break down into subtasks
- Provide only one implementation per response
- Max 30-50 lines of code per response
- Include test strategy for implementation
- Always specify affected files
# Architecture Principles
- Composition over inheritance
- ScriptableObjects for shared data
- Events for loose coupling
- Consider SOLID principles
Langchain Docshttps://python.langchain.com/docs/introduction/
SvelteKithttps://svelte.dev/docs/kit
Sveltehttps://svelte.dev/docs/svelte

Prompts

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New Component
Create a new Svelte component
Please create a new Svelte component following these guidelines:
- Include JSDoc comments for component and props
- Include basic error handling and loading states
- ALWAYS add a TypeScript prop interface

Context

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Reference all of the changes you've made to your current branch
Reference the most relevant snippets from your codebase
Reference the markdown converted contents of a given URL
Uses the same retrieval mechanism as @Codebase, but only on a single folder
Reference the last command you ran in your IDE's terminal and its output
Reference specific functions or classes from throughout your project
Reference any file in your current workspace
Reference the outline of your codebase
Reference the architecture and platform of your current operating system
Reference recent clipboard items
Reference the contents from any documentation site
Reference the currently open file