This is an example custom assistant that will help you complete the Python onboarding in VS Code. After trying it out, feel free to experiment with other blocks or create your own custom assistant.
# Project Rules & Guidelines
## Build & Development Commands
- Use the Gamesense/Skeet environment and build tools exclusively.
- Test all script changes live on controlled private servers before pushing.
- Use version control hooks to lint and validate Lua syntax before committing.
- Automate dependency checks for any imported Lua modules to prevent malicious code.
## Testing Guidelines
- Write unit tests for all Lua functions interacting with game state or memory via the API.
- Validate cheat features under HVH conditions on private servers to ensure performance and stealth.
- Automate regression tests for key cheat functions after each update.
- Log and review any anti-cheat alerts generated during testing.
## Code Style & Guidelines
- Use consistent Lua formatting: 2-space indentation, explicit `local` variable declarations, and meaningful naming.
- Document all API calls with input parameters and expected behavior.
- Avoid global state; encapsulate cheat logic within modules.
- Implement error handling to gracefully catch and log API or runtime failures.
## Documentation Guidelines
- Maintain an up-to-date document covering:
- Lua API wrappers and cheat feature descriptions
- Known API quirks and workaround patterns
- Development workflow and test procedures
- Change logs with detailed descriptions of updates
- Update documentation immediately after adding features or fixes.
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